Part A
|
1 |
1 |
2 |
3 |
4 |
5&6& |
7&8 |
step |
step pop |
step |
step pop |
rock- rec- bock- rec |
step- T() - XIB touch |
R |
L |
R |
L |
R - L - R - L |
R - L - (R) |
| |
2 |
1 |
2 |
3&4 |
5& |
6& |
7&8 |
point |
T() next |
side- rec- XIF |
side - touch |
side - kick |
XIB - side - XIF |
(R) |
(onL) R |
L - R - L |
R - (L) |
L - (R) |
R - L - R |
| |
3 |
1&2 |
3&4 |
5&6 |
&7& |
8 |
T() mambo |
coaster step |
step- lock- step |
step- lock- step |
T() step |
L - R - L (7:30) |
R - L - R |
L - R - L |
R - L - R |
L |
| |
4 |
1 |
2 |
3& |
4 |
5 |
6 |
7&8 |
step |
T() |
T() back- XIF |
back (sweep) |
back (sweep) |
back (sweep) |
coaster step |
R |
L |
R - L |
R (L) |
L (R) |
R (L) |
L - R - L |
| |
|
Part B
1 |
1 |
2& |
3&4 |
5& |
6& |
7&8 |
XIF |
back- side |
XIF- out- out |
swivel R heel |
swivel L heel |
coaster step |
R |
L -R |
L - R - L |
(out - rec) |
(out - rec) |
R - L -R |
| |
2 |
1&2 |
3&4 |
5&6 |
&7 |
&8 |
touch hip bump (fwd-back-fwd) |
T() touch hip bump (fwd-back-fwd) |
mambo |
back- back |
back- rec |
(L) - (L) - L |
onL (R) - (R) - R |
L - R - L |
R - L |
R - L |
| |
|
Part C
1 |
1 - 2 |
3&4 |
5 - 6 |
7&8 |
T() - T() |
T() - next - T() |
T() - T() |
T() - next - T() |
R - L |
R - L - R |
L - R |
L - R - L |
| |
2 |
1 |
2 |
3&4 |
5 |
6 |
&7&8 |
& |
rock |
rec |
triple full T() |
brush |
toe fwd |
bump (fwd-back-fwd-back) |
next |
R |
L |
R - L - R |
(L) |
(L) |
L - R - L - R |
L |
| |
|
Part D
1 |
1& |
2& |
3&4 |
&5&6 |
heel- next |
point - T() next |
toe back - next - heel |
next - kick - next - point |
(R) - R |
(L) - (onR) L |
(R) - R - (L) |
L - (R) - R - (L) |
| |
& |
7& |
8& |
hitch |
point - T() |
next (clap - clap : as if swiping hands up and down) |
(L) |
(L) - onR |
L |
| |
2 |
1& |
2& |
3&4 |
&5&6 |
heel- next |
point - T() next |
toe back - next - heel |
next - kick - next - point |
(R) - R |
(L) - (onR) L |
(R) - R - (L) |
L - (R) - R - (L) |
| |
& |
7 |
& |
8& |
next |
side |
next |
pop knees |
L |
R |
L |
(out - together) |
| |
|
Sequence: |
A B B C C D |
A B B C C D B C C A* |
Ending A* is the Part A with last step31 & 32 : sailor T() instead of coaster step.
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